Performance-based Animation
Record the animation from live action
- simplest method - rotoscope (trace) over video of real motions
Motion capture
- track motion of reference points
- body or face
- magnetic
- optical
- exoskeletons
- convert to joint angles (not so straightforward)
- use these angles to drive an articulated 3-D model
- These motion paths can be warped
New industry: CG cartoons